| Oliver has married and has a four-year-old son, named Joshua. The asylum has been purchased by a historical society and converted to the Museum of Psychiatric History. The interior has been completely renovated, and it is due to open next week. At the beginning of the game, Joshua disappears into the asylum, and Oliver (the player) hears the voice of his dead father, Malcolm Metcalf. Malcolm says that because Oliver has abandoned the task of seeking revenge on the families, Malcolm has kidnapped Josh and is about to "train" him in the same way he corrupted Oliver as a child. This impels Oliver to go into the asylum (something he would normally never do) to rescue Josh. As he explores the darkened museum, Oliver begins to hear the voices of the inmates who were imprisoned in the asylum. He learns about the "treatments" they endured, and that not all of them even belonged there in the first place. The first patient Oliver encounters is Marilyn Wilson, a teenage girl who became pregnant out of wedlock. Her family wanted to hush this up, so they bundled her off to the asylum. (This was not an anomaly, by the way. In fact in England, it was mandated by law in the Mental Deficiencies Act of 1913). When Oliver first meets Marilyn, she is very excited about the baby she is about to have. She says the babys name will be Teresa, and that her boyfriend Tommy will come home any day now to marry her. Later in the game, Marilyn changes. She has remembered the horrible events that befell her, and she speaks in much more subdued tones. "I remember now," she says. "Teresa was born. And she was beautiful. But they took her away from me. And then they... burned her." Vienna cheap hotelsThe horror in the game comes not from blood and gore or traditional scary things like skeletons or graveyards. Instead it grows as the player develops sympathy for the people he meets and realizes the horrible atrocities that they (and most mental patients) suffered. Terrifying psychological thriller set in the world created by John Saul in his NY Times best-selling book series, The Blackstone Chronicles. - Beautiful 24-bit graphics showcase the immersive terror of the Blackstone world.
- Chilling storyline is a collaborative effort between series author John Saul and award winning game designer Legend Entertainment.
- Tortured souls from the asylums grim past are your only hope as you search desperately for your missing family.
- Intuitive point and click interface provides easy accessibility to compelling gameplay.
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